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Cyberpunk 2077 sold over 13 million copies but CD Projekt Red reports millions in losses

BusinessCyberpunk 2077 sold over 13 million copies but CD Projekt Red reports millions in losses

Cyberpunk 2077 was one of the most anticipated games of the year, but its premiere in stores around the world has caused a stir for the least expected reasons. The bugs and the terrible version of the game in consoles has caused a huge controversy, refunds and the withdrawal of the game in stores like the PlayStation Store; and although a few days ago CD Projekt announced that its cyberpunk action and role adventure had sold more than 13 million games, including refunds in this account, this situation would have taken its toll on the top people in charge of the studio, with losses in the millions added to the loss of credibility and prestige.

According to the financial portal Bloomberg, on December 15th CD Projekt Red shaeholders had estimated losses of just over a billion dollars. This figure is added to a previous one that the same site shared a few days ago and in which they stated that the value of the Polish study’s shares plummeted by 33%, a third of their total value. In this situation, the impact that the returns have had through the digital stores of PlayStation and Xbox has yet to be known.

Given the circumstances, some analysts such as Tomasz Rodak of BOS Bank SA, consider that the reputation of CD Projekt Red has been severely damaged. While it is true that the studio can overcome the shock and clean up its image, this is something that will take quite a bit of time and effort. In fact, it is believed that the pace at which patches and fixes are released that Cyberpunk 2077 needs to be a crucial element in its mission to straighten out the course of the game.

The task looks complicated for CD Projekt Red, more so because of the class action lawsuits that the studio has received and even because its own shareholders are analyzing the possibility of suing the studio. Nevertheless, it is noticeable that the developers are working hard to correct this uneven launch and are even looking for ways to compensate for the inconveniences.


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