Last week their existence was leaked through the Microsoft Store and it didn’t take long for EA to show off a juicy trailer full of flight sequences, classic Star Wars iconography and a lot of promise that we’re looking at a worthy heir to the Rogue Squadron. The game is scheduled for release on October 2nd and will be available on PS4, Xbox One and PC (Origin, Steam and Epic Games Store).
Among the most striking new features of the game is the support for PS VR, the PlayStation virtual reality glasses, and also for PC (without specifying compatible hull models): an accessory that will undoubtedly make battles in ship’s cabins more immersive. There has also been talk of a single-player campaign and a multiplayer mode and, most notably, in the wake of ‘Need for Speed: Heat’, cross-play. Without a doubt, this is a feature that EA is betting on.
EA has described the title as an “immersive, first-person space battle experience,” which certainly fits with their idea of making it accessible for VR devices. Clearing up the perennial doubt that is always present with this type of multiplayer title, EA has already guaranteed that there will be no microtransactions in any of its many multiplayer modes, moving away from the controversy that caused so much damage to the launch of ‘Star Wars: Battlefront II’.
Motive Studios, the studio created by Jade Raymond, who had already made a name for herself in the world of ‘Star Wars’ with ‘Star Wars Battlefront II’, develops the game in collaboration with DICE and Criterion, for whom they developed the single-player campaign. The game will allow you to pilot iconic Rebel and Empire ships in the company of four players on your side. The modes known so far are Fleet Battles (a kind of Flag Catcher adapted to ships) and Dogfights (more battle royale style).