Activision and King announced Crash Bandicoot: On the Run, a mobile game we told you about in recent months. The proposal was available as a private beta in some regions of the world, but it will soon land in the rest of the world on both iOS and Android. Although its launch date was not disclosed, the companies invite you to pre-register on their website.
Crash Bandicoot: On the Run is an ‘endless runner’, so Crash will automatically advance through the levels
Crash Bandicoot: On the Run is an endless runner, that is, the character advances automatically and the player is in charge of executing other actions such as moving sideways or jumping. Of course, this is a title that aims to reach as many people as possible, so the ease of its mechanics. If you were expecting a similar experience to Crash Bandicoot’s console version, you won’t find it here.
The levels of Crash Bandicoot: On the Run will be full of obstacles to avoid. King promises a wide variety of scenarios and classic end bosses from the saga, including Scorporilla, Nitrus Brio, Nina Cortex and Dingodile. When it comes to Crash, you’ll have the opportunity to visually customise it to suit your tastes. “Unlock designs and costumes of famous characters to create and customize your Crash Bandicoot with a unique style,” they add.
Perhaps the biggest new feature of Crash Bandicoot: On the Run compared to other games in the genre is that you can build a base of operations and make your own weapons. Rewards, on the other hand, will play a key role, as you’ll be able to access cosmetic items and other items that will enhance your experience with the title. There will be a host of challenges that promise to raise the level of replayability.
Finally, Crash Bandicoot: On the Run offers an online mode for enjoying asynchronous multiplayer races against other people. The best times will appear at the top of the leaderboards. “Tour the island competing against other custom Crashes forming a unique marsupial band”. If you pe-register you will get the Blue Hyena skin during the launch.