Facebook Gaming will no longer be exclusively a live video platform but will include cloud-based gaming. It will be free, start with mobile games and will not be available on iOS.

Facebook announced today that, following in the footsteps of Google with Stadia and Amazon with Luna, it will also have its own cloud gaming platform. This is a service that will offer integrated into Facebook Gaming, its platform for live broadcast of video game games with which it intended to compete with giants like Twitch and that emerged after the takeover of Mixer, from Microsoft.

Facebook Gaming is no longer exclusively a platform for live video and is expanding into the field of broadcasting video games in the cloud: from this same week it will be possible to try out the games offered by this new service which, for the moment, is free. The company has begun to distribute access to this Facebook Gaming option, although for the moment it will only be available in the United States. Little by little it will reach more countries, but there is no information on when it will arrive in Spain.

This new service has been presented with an honest article that talks about the possibilities of cloud gaming. It is signed by Jason Rubin, vice president of gaming on Facebook, and says things like that the streaming of video games still has a long way to go, so they do not want to promise things that will not be fulfilled, and do not want to replace the traditional platforms of video games, ie consoles and computers.

It will start with mobile games and will gradually expand

Initially this new platform will be limited to games for mobile devices, although it does not rule out offering console and PC titles in the future: “We are starting with games that are normally played on mobile devices. In the future, our systems and infrastructure will improve to offer more types of games (perhaps all of them)”, so it will be a free platform: “Until then, we assure you that trying our games in the cloud will cost you absolutely nothing”.

The first games to be tested on Facebook Gaming are Asphalt 9: Legends, Mobile Legends: Adventure, PGA TOUR Golf Shootout, Solitaire: Arthurs Tale and Dirt Bike Unchained. In addition to complete games, Facebook will also use this technology to display interactive ads with video game demos, something for which it has partnered with companies such as 2K Games, FunPlus, Gameloft, Glu Mobile, Gram Games, Rovio and Wildlife Studios.

To access Facebook Gaming, a social network account will be required since the platform is integrated within the Facebook website itself, although the tab where it appears has been redesigned to adapt it to the new features, or in the application for mobile devices. However, it will not be available on iOS due to Apple’s restrictive policies, which also prevents the landing of xCloud on the App Store. As in the case of Microsoft, Facebook is trying to find alternatives to bring the game in the cloud to iPhone and iPad, seeking to offer the technology through a browser.

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