CD Projekt RED has released a few hours ago the patch 1.05 of Cyberpunk 2077 to improve stability and fix multiple bugs during the course of the game.
CD Projekt RED is still working on fixing the console versions of Cyberpunk 2077, its long-awaited role-playing game that was released on December 10th and has been the protagonist due to its poor condition on Xbox One and PS4, especially on the older models of Microsoft and Sony consoles, even causing its withdrawal from the PlayStation Store.
A few hours ago the Polish company has released in both consoles the 1.05 patch for its RPG that arrives loaded with corrections of different errors present during the games in the game besides improving its stability and performance in both consoles.
Between these corrections and the different fixes we will see how from now on the NPCs (non-player characters) are faster in reacting to take cover when a violent situation occurs or correcting the number of shots that cause the death of ordinary citizens who are away while fighting in the middle of Night City.
It also fixes different visual and interface errors such as the gun sight remaining on screen when it should not as well as fixes some critical bugs that caused the so-called “crash”, abrupt exits from the game. Finally, this update for consoles also fixes different bugs in some missions that we are not going to mention so as not to spoil any of them.
This patch 1.05 will also be available for PCs in a few hours and besides fixing certain bugs that it shares with the console versions it also fixes certain specific details such as a fix to take advantage of the full performance of AMD’s Ryzen processor cores, makes adjustments to the real-time ray tracing and fixes a critical bug with the Steam interface causing an unexpected shutdown of Cyberpunk 2077.