Call of Duty: Warzone is not going through its best moment. After its “merger” with Call of Duty: Black Ops Cold War, the problems in the battle royale have increased considerably. Bugs are becoming more and more common and poorly balanced weapons are now commonplace. Not to mention, of course, the countless cheats that ruin the experience. However, another negative point that has affected Warzone since its launch is the updates. Not only is it the fact that they are constant, but also that they weigh absurd amounts.

Without going any further, the update of the second season of Warzone weighed between 17 and 18 GB depending on the platform. However, if you are a Call of Duty: Black Ops Cold player, you must add a second update of between 15 and 27 GB. In total you could have a download of up to 45 GB, which was the case for Xbox Series X|S players. The worrying thing that these numbers have been common since Call of Duty: Modern Warfare was the active premium title.

Now, can you imagine the data traffic generated when so many people try to update their game simultaneously? If we take into account that Warzone has more than 100 million players, and that the update is released at the same time all over the world, then we are talking about exhorbitant figures. In fact, this is causing some internet operators to break their traffic records due to the battle royale updates.

This week, Virgin Media, one of the UK’s largest operators, noted that the most recent Warzone update helped set a new traffic record on its network (via VGC). In a 24-hour period, its users downloaded an average of 20.77 GB of data. That’s an increase of 3.5 GB over the previous mark dating back to 2020. Mind you, last year millions of people were homebound due to the pandemic; many working remotely or enjoying entertainment content thanks to the internet. Overcoming that traffic is no small feat.

This is not the first time that operators have reported a significant increase in traffic due to Warzone updates. In November 2020, BT, also from the UK, revealed that its network was generating traffic of approximately 18 terabits per second. What caused it? A Warzone and Modern Warfare update of up to 65 GB; the preload of Call of Duty: Black Ops Cold War (190 GB); a Destiny 2 update; and the release of Assassin’s Creed Valhalla.

In addition to carriers, Warzone players are already showing concern about the excessive space taken up by updates. Hard drives or storage units, both on consoles and computers, are being saturated by Call of Duty. Activision itself recently warned that the original PS4 (500 GB) could run short of storage for Warzone and Black Ops Cold War. They even recommended uninstalling parts of the game that are not being used. The case could soon extend to the Xbox Series S, as its free storage is a mere 364 GB.

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