Cyberpunk 2077 was one of the most anticipated games in 2020. However, and after countless delays, the release day came and the game was not at all what you would expect from the Polish studio that gave life to ‘The Witcher’ saga. ‘Cyberpunk 2077’ was broken on all platforms. Not only were there graphical glitches and strangely behaving artificial intelligences, but also serious performance issues on previous-generation consoles and even crashes that prevented progressing through the story.
All in all, ‘Cyberpunk 2077’ was released a bit “broken”, if we use the gamer lingo. So much so that CD Projekt Red had to come out and acknowledge the disastrous performance of the console versions and present an update schedule. In January the game received patch 1.1, which was focused on stability improvements, and now CDPR has presented all the details of patch 1.2.
Patch 1.2 promises to fix a huge number of bugs in the game, especially in terms of quests and their peculiar lockups, improve some graphical bugs (such as a bug that caused pedestrians to teleport when being run over or NPCs that stayed T-shaped), optimize UI issues and, importantly, add stability and performance improvements.
In that regard, CD Projekt Red assures that “this section discusses changes that go into all platforms, but many of them make a bigger difference on previous-generation consoles and lower-performing machines.” Among the multiple changes cited pertaining to consoles, it is specifically mentioned that multiple random game crashes and various graphics performance issues have been fixed.
This is a huge patch, the largest the game has received to date. According to Pawel Sasko, Lead Quest Designer of the game, the studio has been “working tirelessly to deliver a quality update”. The changelog contemplates “only the most notable changes”, so we can get an idea of 1) how big it is and 2) the amount of problems that ‘Cyberpunk 2077’ has been dragging since its launch. Recall that the release of this patch had to be delayed due to the computer attack that the Polish studio suffered recently.
The studio has not detailed when the patch will be released or its weight. It has simply advanced that it will arrive soon to PC, consoles and Google Stadia.