PlayStation Studios broadcast a 30-minute State of Play dedicated exclusively to Gran Turismo 7, the new game from Polyphony Digital that will be available on March 4 on PS4 and PS5. The event featured a lengthy overview of all the title’s features, revealed the content players can expect and the last few minutes were dedicated to a new gameplay.

The State of Play started with Kazunori Yamauchi, CEO of Polyphony Digital and producer of the Gran Turismo series, assuring that Gran Turismo 7 will be the most complete installment of the franchise. In numbers, this means that from day one players will have more than 400 cars from over 60 manufacturers at their disposal. The development team assures that it will add more vehicles in future updates. The circuit catalog consists of 34 tracks spread over different locations and 90 variants.

As usual in the franchise, Gran Turismo 7 will offer a combination of real and fictional tracks. In the first category we find among others Daytona International Speedway, Circuit de la Sarthe, Monza, Suzuka, Laguna Seca and Nürburgring (Yamauchi’s favorite), while in the second category we have Trial Mountain and High Speed Ring, two classics of the saga, as well as Alsace Village, Kyoto Driving Park and Deep Forest Raceway. The latter is a track that has been present in all numbered installments of Gran Turismo.

Before starting to play, PS5 players will be able to choose between two graphics modes. In one, 60 FPS is reached, while in the other, ray tracing is activated in exchange for dropping down to 30 FPS. There are no technical details about the PS4 version of the game.

One of the new features of Gran Turismo 7 is the return of the world map, which in this installment is the center of operations. The first thing players will have to do is use the initial credits to buy a second-hand car. From there a campaign will be launched in which they will participate in races and events as they rise in rank and earn rewards to buy new cars to compete with. Vehicles can be modified or simply collected.

One of the central modes is Cafeteria, where there are activities that can be completed in exchange for new cars and other items to progress in the game. From the Cafeteria you can also access the Modification Shop where there are all kinds of parts that are unlocked as you play. Finally, mention the existence of a License Center to test your skills and the Multiplayer mode to compete with players from all over the world. There is also a split-screen mode for two players.


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